SoF2 Native
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References
RMG
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Player Models
NPC Characters
Q3-style (head / upper / lower .md3)
All NPCs
Scripted / ICARUS
Scene-Linked Props
Script Props
ScriptGuy
Equipment
Weapon
— none —
Accessories
Scene-linked only
All review states
Unreviewed
Verified
Needs tuning
Scene-only
Ignore/no value
Export Review Ledger
Export Tuning Overrides
Promote Local Scratch
Accessories Tuning ▾
Scope
Family
This Character
Target
Class
Equipment + Appearance
Equipment
Appearance
Script Props
All
Snap to bolt
Local offset (units)
X
Y
Z
Local rotation (degrees)
X
Y
Z
Reset
Save
Copy
First-Person Cam Tuning ▾
Eye offset relative to character root (Three.js units; X=right, Y=up, Z=forward).
X
Y
Z
▶ First-Person Preview
Reset
Save
Copy
Promote
Weapon Tuning ▾
Bone
weapon class: —
Anim
◀
▶
cycle all
save offset for THIS animation only
Muzzle / bullet EFX (third-person)
loop fire EFX
ms
flip dir
MX
MY
MZ
Save muzzle offset
Shell eject (cyan marker)
loop shell eject EFX
EX
EY
EZ
Save eject offset
—
Position offset (units)
X
Y
Z
Rotation offset (deg)
Rx
Ry
Rz
Reset
Save
Copy
Promote
Animations
Frame: — / —
▶ Play
▮▮ Pause
▮ Stop
Speed
20fps
Range
–
Set
Sequence
Show skeleton